b

b

b

b

上の増減表が正しくなるように、空白を埋めましょう。\
空白をクリックすると矢印が表示され、さらにクリックすると向きが変わります。

判定

リセット

L_1 = Shuffle({0, 1})
D_1 = Element(L_1, 1)
D_2 = Element(L_1, 2)
text2 = If(D_1 ≟ 1, "+", "-")
text3 = If(D_2 ≟ 1, "+", "-")
L_2 = Shuffle({0, 1})
L_3 = Shuffle({0, 1})
D_3 = Element(L_2, 1)
D_4 = Element(L_2, 2)
D_5 = Element(L_3, 1)
D_6 = Element(L_3, 2)
text4 = If(D_3 ≟ 1, "+", "-")
text5 = If(D_4 ≟ 1, "+", "-")
text6 = If(D_5 ≟ 1, "+", "-")
text7 = If(D_6 ≟ 1, "+", "-")
F_1: 0
F_2: 0
F_3: 0
F_4: 0
A = (-2.2730358854006485, 0.38289747963160037)
B = (-1.910076993612496, 0.3828974796316002)
C = (-2.2466668409970323, 0.4321320545532464)
D = (-1.9269588025328752, 0.45042471531311684)
E = (-2.2675219236150395, 0.41127697193523804)
F = (-1.9016360891523063, 0.3997792885519794)
G = (-2.2511344717595927, 0.42369115009305697)
H = (-1.9219391978121982, 0.4152502456328671)
text1: "\begin{tabular}{c|c|c|c|c|c|c|c}
x&\cdots&a&\cdots&b&\cdots&c&\cdots\\\hline
f'(x)&" + (LaTeX[text2]) + "&" + (LaTeX[text2]) + "&" + (LaTeX[text2]) + "&0&" + (LaTeX[text3]) + "&" + (LaTeX[text3]) + "&" + (LaTeX[text3]) + "\\\hline
f''(x)&" + (LaTeX[text4]) + "&0&" + (LaTeX[text5]) + "&0&" + (LaTeX[text6]) + "&0&" + (LaTeX[text7]) + "&\\\hline
f(x)&&f(a)&&f(b)&&f(c)&

\end{tabular}"
I = (-0.6186186112034902, 0.3153702439500838)
J = (-0.1712506748134418, 0.32381114841027314)
K = (-0.576414088902542, 0.3828974796316001)
L = (-0.17969157927363133, 0.37445657517141046)
M = (-0.5848549933627316, 0.39133838409179)
N = (-0.1712506748134418, 0.39977928855197936)
O = (-0.5595322799821623, 0.39133838409178967)
P = (-0.19657338819401057, 0.39977928855197936)
Q = (1.103325898675185, 0.37445657517141073)
R = (1.5338120261448538, 0.3660156707112211)
S = (1.120207707595564, 0.3828974796316002)
T = (1.5506938350652324, 0.37445657517141057)
U = (1.1286486120557544, 0.42510200193254805)
V = (1.5253711216846646, 0.39977928855197914)
W = (1.1370895165159434, 0.4419838108529275)
Z = (1.4831665993837164, 0.4251020019325482)
A_1 = (2.875915835314997, 0.39133838409179)
B_1 = (3.2726383449439083, 0.38289747963160026)
C_1 = (2.9012385486955665, 0.40822019301216905)
E_1 = (3.281079249404098, 0.39977928855197953)
G_1 = (2.8843567397751873, 0.408220193012169)
H_1 = (3.2810792494040975, 0.39133838409178995)
I_1 = (2.875915835314997, 0.39977928855197914)
J_1 = (3.289520153864287, 0.3828974796316003)
a = If(D_1 ≟ 1 ∧ D_3 ≟ 1, 4, D_1 ≟ 1 ∧ D_3 ≟ 0, 3, D_1 ≟ 0 ∧ D_3 ≟ 1, 2, D_1 ≟ 0 ∧ D_3 ≟ 0, 1)
b = If(D_1 ≟ 1 ∧ D_4 ≟ 1, 4, D_1 ≟ 1 ∧ D_4 ≟ 0, 3, D_1 ≟ 0 ∧ D_4 ≟ 1, 2, D_1 ≟ 0 ∧ D_4 ≟ 0, 1)
c = If(D_2 ≟ 1 ∧ D_5 ≟ 1, 4, D_2 ≟ 1 ∧ D_5 ≟ 0, 3, D_2 ≟ 0 ∧ D_5 ≟ 1, 2, D_2 ≟ 0 ∧ D_5 ≟ 0, 1)
d = If(D_2 ≟ 1 ∧ D_6 ≟ 1, 4, D_2 ≟ 1 ∧ D_6 ≟ 0, 3, D_2 ≟ 0 ∧ D_6 ≟ 1, 2, D_2 ≟ 0 ∧ D_6 ≟ 0, 1)

Tool: Tool1
Input: A
Output: h, g

B: (x(A), 0)
C: (0, y(A))
g = Segment(A, C)
h = Segment(A, B)